Monday, February 24, 2014

Big update on "Five Bullets, Five Names"

A few months ago, we ran an Indiegogo campaign to raise funds to finish shooting "Five Bullets, Five Names".   We reached 46% of our goal, which worked out to $1,620, a very respectable amount!  With that, we will now be able to buy insurance to shoot at previously unavailable locations, although one has burnt down and that sent us scrambling for a backup.

We've also purchased a green screen rig with some of the funds, so we can shoot our effects shots far more easily and really nail that period look.

...and very importantly, we'll be able to shoot here.

...again.  
Remember, all the 16mm footage was either unusable or lost.

We will also more easily be able to do our out of town shoots with gas and hotel money in the bank.  A lot of the old character Palliser City used to have is gone, but remains in outlying areas, so we have to drive to those places.  Pleasingly, an outdoor neon sign museum has opened in Edmonton just this past weekend, so that's probably on the locations list now.  Why fake it if you can just drive to it?

So a big thanks goes out to all our 35 supporters, without whom this would take a lot longer to accomplish.


Monday, September 30, 2013

Catching up...

on some fine TV programming that I didn't know existed until recently.

I sure am enjoying "Fringe".


I also recently did this up for a pal in New York State.


It's a caricature of his cousin who's not your stereotypical blonde.

Saturday, December 22, 2012

"Five Bullets, Five Names" Resumes shooting!

I guess the big news of late is I've resumed filming my formerly shelved film noir project, "Five Bullets, Five Names", which I started over five years ago shooting on 16mm film.  The film turned out to be cost prohibitive and I abandoned the project.

I was encouraged to get back into it by many involved because they saw the value in the story.  The lead actor, David Daley, was particularly instrumental in resurrecting it.

This time, we're shooting it on HD video and the results are fantastic, not only in terms of the image, but in the quality of the acting and because I've learned a lot about storytelling and filmmaking in the last five years.




This is a frame grab of some of the original 16mm footage, which cost me about $1000 in film and processing.  This didn't include the two 16mm cameras I'd purchased at about $250 each - one of which I recently gave away for nothin'.






This is a frame grab from the HD video shot on a consumer grade camcorder which cost me $250 including the SD memory card.  Same location, same lead actor in the same waredrobe (different Amazon), same time of day, but five years later with modern equipment.



Needless to say, this project has progressed a lot further with far better results on video.  As well, this time around I have a lot more professional actors and crew helping out and I've been ridiculously fortuitous in securing locations and participation.

Going all out on the film noir look.

I should also mention my lovely lady, Ms. Candace, has also been incredibly supporting in terms of moral and even production equipment.  A lot of this wouldn't be possible without her.

It's going to be something we can all be proud of.





Friday, June 29, 2012

the Scarlet Plague

Starring Bill Guse (right), and Troy Fynn.

It screens Wednesday, July 4th at Concept Lounge in the Devenish - lower 908, 17 Ave SW, Calgary, Alberta.


Doors open at 7pm, films start at 8pm.


I'd better finish editing reel sune then!

Tuesday, March 20, 2012

Coming Soon



More than anything, this is an impetus to deliver the goods for the upcoming 7th Annual Calgary Filmmakers Challenge.

The challenge: to make a film adaptation of a work in the public domain, a teacher must appear as a character, there needs to be a shot of a pencil in a ceiling, as well as a sequence shown in reverse.

Thursday, March 1, 2012

It's finished!



Heartman: a tale of mimes told in the style of Rodriguez's "Sin City". This was made for the 6th Annual Calgary Filmmakers Challenge and was completed Feb. 29, 2012. The criteria for this film was that it had to be based on a true story, needed a 'butt shot', a shot had to be upside down, and at least one character had to be a mime - so this is what I came up with.

The criteria for the 7th Annual Calgary Filmmakers Challenge was issued the same night.

I try to challenge myself to tell stories with no words, that way, once I tell a story with dialogue it will be inherently more visually interesting.

Monday, February 27, 2012

Another caricature


I haven't been doing this enough, but I felt creative this morning.

It's the cartoonish ladies from the modern "Charlie's Angels" movies. I don't think much of those movies, or the actresses who played in them, but they were interesting to draw.

Tuesday, February 21, 2012

I made a new film.


Guess what it's about!

I'll post a link to it here when it's all finished. Could be a while, so check in from time to time.

Thursday, December 15, 2011

Some new celebrity caricatures





I've got a big project going on, but I'll show you these totally unrelated ones in the meantime.

Wednesday, December 14, 2011

dangit!


I'm having some trouble with my image hosting and that won't be fixed until mid-late next week, so until then, have a look at my in-progress portfolio, here.

Friday, November 4, 2011

Building Uncle Dirtnap


Thanks to the Wayback (www.http://web.archive.org), I located an archive of the long lost Uncle Dirtnap tutorial, which was pretty popular back in 2001. So, here it is again for those needing a decent looking mummy's head.

BONEHEADS: You could make a corpse the usual way, but that tends to be a legal mess, as does simply "procuring" one. Your best bet for acquiring a corpse for a film is to make one. I like to make all my props as cheap as possible, so look elsewhere for that fancy RD foam latex stuff- I use good old cardboard, nylon, tissue paper, carpet glue (latex), and a BIG-ASS roll of gaffer tape. Helps to have an anatomy book as well. I've got one of those kiddie Eyewitness Human Body books. It is actually a VERY helpful resource (who needs all that jargon, you just need the pictures!). Note this entire process takes a big chunk of time; be patient and you should come up with some excellent results.

First you want to get a hold of a human skull, or at least a plastic model of one. You want a plastic so it'll be easy to pose the finished corpse and it will move appropriatley when needed. You can get these skulls at hobby shops and sometimes Wal-Mart for between $16 and $20. This will be the most expensive component in your corpse- it's all downhill from here! Well, after you build the thing, anyway. Paint the skull in yellowy greys with acrylic paint and your ready to go. You can reuse this skull over and over again! Or you could just go the other route and bring a shovel to your local cemetery, but I don't advise it.


(click the picture for a larger view)

NYLONS: You'll need a few pairs of flesh coloured nylons (whatever flesh colour you like- nylons come in all the shades!). Cut 6 x 1 foot long (30cm) lengths of nylons- this will give you 6 ‘‘tubes' of nylon you can twist into ‘‘muscles' (Figure "A" above). Spread the end of one of these tubes and place it on the appropriate point on the skull for a neck muscle. Paint these onto the skull with liquid latex (You can get liquid latex in a tiny tube at a hobby. costume or theatrical supply store for more than what gold is going for these days or you can get a gallon of it from a carpet store for $40 or so; it's the same stuff - crack a window though, because the ammonia in it that speeds the curing is dangerous to breathe); but use a brush you're no longer fond of, as it WILL BE DESTROYED in the process. Nothin' you can do about it. Use a hair dryer to speed the drying (note: it's not the heat, but the flowing air that dries the latex). So now you have 6 twisted ‘‘muscles' dangling down from your skull. Get yourself a wire coat hanger and bend it into the basic shape your collarbone follows and mirror this shape in the back-(kind of a saddle-shaped oval). Tie the loose ends of these ‘‘muscles' to the hanger (Figure "B" above).

Now that you have a painted skull, get the leg of another nylon, cut out the reinforced toe. Push the skull's face through the opening you've just made and paint the edges in place (only the face should be protruding). Once you've dried this, stretch the loose end of the nylon over the hanger, safety-pin it in place and paint the entire nylon over with a layer of latex (Figure "D" above). This makes a kick-ass skin as well as fixing the skin to the base and the skull. Once the ‘‘skin' is dry, glue the muscles to it underneath the skin.

Now for the face. If you want the jaw open, fix it open with pleistescene or Fun-Tak before continuing. Get some tissue paper, lay it over top of the forehead, cheeks and eyes and paint this over with latex. If you want to add a nose, lay a piece of tissue paper across the face, covering the sinuses, and paint over with latex. Allow this to dry. I got a little lazy and used make-up applicators (true foam latex) as filler for the nose- there's no reason you couldn't do the same. Build up the missing bits of the nose with cotton balls covered in tissue- again paint this with latex. For the lips on Uncle Dirtnap, I used balloon rubber folded over with bits of make-up sponge inside for volume. I painted over this with latex as well. The ears were made with a tube of nylon rolled back and shaped before covering with latex. I safety-pinned these ears to the skin of the skull and again painted them on with latex. ALL SAFETY PINS ARE REMOVED ONCE THE GLUE/LATEX IS DRIED! Ram a broom handle into the hole in the bottom of your skull to act as a temporary neck. You'll eventually need a real ‘neck'-you could use an old goose neck from a lamp or salvaged industrial wire covers, or thread spools with a few rubber bands running through the centres (Figure "C" above).

Now you have a ‘bust' of your corpse. It's the only detailed piece you should need unless you want to carve shriveled hands from styro or polyfoam. Paint the skin with artist's acrylics and pin on a second-hand wig to top off your head and Bob's Yer Uncle (Dirtnap). Alternatively, you could put a light coat of liquid latex and drape in some stray hairs from your hairbrush or tub drain for a more aged look.

Shortly after building Uncle Dirtnap, I had the opportunity to get withing inches of the face of a real ancient Egyptian mummy and I must say, what I made was disturbingly close to the real deal.


Pretty cool what you can do with a model skull kit,
some old nylons, a wig, and carpet glue, eh?

Thursday, November 3, 2011

I'm feeling creative these days. :D


This is Ms. Kimberly Elise as 'Stagecoach Mary' in the Hallmark Pictures production "Hannah's Law". (click on the pic for a larger view). Ms. Kimberly received a black and white version of this and I'm told she was impressed with it. I also gave black and white ink caricatures to all the other actors I met on the set; they were all rather thrilled to be drawn.


This is Ms. Sara Canning, player of the title role in "Hannah's Law". She was the most vocal about her black and white drawing.



This is Jack G. He's a very good photographer and I've done sittings for him from time to time, so this one is long overdue.

I've also done a whack of other caricatures, but you're not allowed to see them yet. You will fairly soon and it will be a very big deal. *wrings hands*

Wednesday, October 5, 2011

A Sneak Peak

This is a little something I've been working on...



It's a big project, so you won't be seeing the full thing until at least June, but I'm aiming to enter it in a big deal Fall film festival.

Stay tuned!

Thursday, September 29, 2011

Recovered files/Older art




I forgot how awesome this poster is:


This is an old T-shirt design I'd done for a now defunct company. It should read "Once Upon a Time in Copyright Infringement Land.



I did this up in response to those Che shirts you see. Most of the people who wear those don't even know who he is; I suppose they don't know who Don Knotts is either, so this is just as good.



This was the most popular T-shirt design I ever did. Thousands were made. Sure it's a ridiculous concept, but let's see you anthropomorphise sharks and have them still recognizable caricatures of famous people.

Oh, that West Coast aquarium...
















Wednesday, July 20, 2011

Dead and Gone

a 'film' by Jeff Hanni.


I wasn't present at the premiere, but I'm told there were plenty of gasps and laughter at the end comment, so: Mission Accomplished!

It's a great thing to get the reaction you'd hoped and planned for. Really, that's the whole reason for filmmaking, not just to tell your story, but to get an emotional response from it.

So this was what the get-up in the previous post was about.

Thursday, May 5, 2011

I made myself a top hat


It's a decent top hat Frankensteined from two crappy ones. I made it for an upcoming film I'm making. I intended the sewing to be boggered just to make it passable, but my mascot making training took over and all the stitching is pretty high-end, far more so than it needs to be.

I'll post the final film here once it's premiered.

Wednesday, March 9, 2011

It's been a while!

...but I assure you, I haven't been idle.

I've been painting a mural in a nursery room out of town.


No, I won't do one for you. I do caricature commissions though, you know that, but murals are way to labour intensive to do on the side.

I've also been doing some cool video tests toward making a new film:




Wednesday, November 24, 2010

Gears & Beers 'poster'

...for the Calgary Steampunk monthly meetup.
and for practice.

Some stuff you may not have seen.

Click on the picture for a larger view.

Micheal the Squid


Mitten Dog


Please stand by.


Save Second Base T-shirt design.


The Jersey Devil.



Vancouver Aquarium (rejected) T-shirt design.


The girl in the fur bikini.


Elvis Island.


Canada Rocks T-shirt design.


Film Production website splash/welcome screen.

Monday, October 25, 2010

the Eau Claire Dirigible

Did some more experimental editing.